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No other levels in this game feature that said composer. Noisestorm is notable for making a track known as Crab Rave, which is parodied on many other videos. This level introduces the composer Noisestorm, who composed this soundtrack.A spread of ten radio waves are used in the ambush attack instead of five.Whenever the boss attacks in one of four parts of the screen, a pyramid snake comes out from one of the four sides.In addition to radio waves, the boss also unleashes a ring of small circles.The boss (once evolved) periodically uses its ring of small circle attack, two times.Three rings of small circles in the introduction instead of one.The boss reappears to where it was back recently, at its triangle form, before snakes come out in three directions (indicated by the warning) and exploding afterward into a shower of falling triangles. The boss attacks five more times before stopping. The same attack repeats for seven times in different directions before four pyramid snakes from each side of the screen slither to its direction. This attack is forewarned by the boss moving to one of the four sides of the screen before attacking the said side with spectrum bars and a spread of five radio waves coming out of it. The boss attacks the player in the same fashion as seen last time.Īfter that, the boss moves to the middle of the screen before dropping to the bottom of the screen to attack the player in a different way. The boss attacks the player with radio waves four times before moving to the opposite direction of the screen. The pyramid boss moves at the right side of the screen, attacking the bottom area of the screen with large spectrum bars from the base of the boss and attacking at the top area of the screen with slow-moving but expanding circular radio waves, the boss pauses the attack after a short while, with three pyramid snakes slithering upwards from the bottom. Once the boss rises up, the next wave of attacks begin. The player is suddenly attacked by a large number of square snakes rising up from the bottom of the screen, along with the boss slowly rising up to a pyramid form. The boss flips once again and floats downwards as four pairs of snakes come out from each relative direction. This attack repeats eight times before flipping and attacking using its three-sided attacks for eight more times. Three lines start to form around the boss as the boss unleashes a three wave attack to the upper corners of the screen and one to the bottom, four snakes come out in the same process. The boss flips once more as a ring of expanding circles spread out across the screen, with four snakes coming out from the boss in the same fashion. The boss then flips and three more snakes come out in each side. Three pyramid snakes come out from each side from the boss, slithering to its own direction. The level kicks off with a beat, along with a triangle boss blasting a ring of small circles around it. Layout The following section below may contain SPOILERS! Read at your own risk! Barracuda himself has no real story value. This transitions to the third chapter of the game: Volcano. With no other choice, the square enters the pentagon and starts the boss level: Barracuda.Īfter the level, the triangle destroys the rock blockade, allowing the square to proceed further. Their way, however, was blocked by a rocky wall that cannot be passed through and a pentagon which selects this level. The square hops off of the boat and proceeds further. To view them, click on the tag on the right.Īfter sailing across the corrupted waters and the Boss slamming the piece of the tree at the peak of the island of Volcano, both the square and the boat reached the shore. Story Sequence The following section below may contain SPOILERS! Read at your own risk! The level lasts around 1 minute and 54 seconds before the track fades out. This is one of the easier boss battles featured in the game. This level also features snake-like triangles (better known as pyramid snakes) that slither across the area of the level, in a wavy pattern. The triangle uses 3-way attacks, referring to the sides that it has.
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Barracuda is the third boss level of the game, in which the player encounters a boss that looks familiar to the triangles that helped the player guide to the world of the game.